Video Games and Literature: Producers of Social Dysfunction?

In the December 20th 2010 issue of The New Yorker, Nick Paumgarten wrote a profile of the video-game designer Shigeru Miyamoto (creator of, according to Wikipedia–“some of the most successful video game franchises of all time, including Mario, Donkey Kong, The Legend of Zelda, Star Fox, F-Zero, Pikmin, and the Wii series“). In the course of that article, Paumgarten wrote that games, regardless of how much we mayContinue reading “Video Games and Literature: Producers of Social Dysfunction?”

Video Game ‘Cloning’: What Is It Good For?

Cloning of video games is a Bad Thing. Or so sayeth Brian X. Chen and some video game developers (New York Times, March 12th, ” For Creators of Games, A Faint Line on Cloning”). Roughly, the thesis advanced is: ‘cloning’ can be destructive of developer motivation and the video game market, and thus seems toContinue reading “Video Game ‘Cloning’: What Is It Good For?”